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Devlog
Devlog #1: Speed
August 28, 2024
by
Vailor1
3
#Devlog
Hello everyone👋 Hopefully this is the right place, because I want to talk about the technical stuff that have been going on behind the scenes of V-Optimizer, especially V-Core, over the last few mo...
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Version 0.1.3-Alpha
February 11, 2024
by
Vailor1
2
Some bugfixes and a new mesher type was added. I call it Greedy Textured, which can generate less vertices, but a biger texture. It's currently in Beta status, since it's currently a bit slower than t...
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Version 0.1.2-Alpha
February 02, 2024
by
Vailor1
2
Hey, a very small february update. I added a new greedy mesher which does optimize the models a little bit more than the old one. The old one is now available as Greedy Chunked in the context menu of...
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Version 0.1.0-Alpha FBX
January 27, 2024
by
Vailor1
1
Hey, new year and a new version of V-Core and V-Optimizer. This version contains a new file format to export to FBX. This exporter is written completely from scratch, so if any program doesn't recogni...
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Version 0.0.9-Alpha
November 27, 2023
by
Vailor1
New version after the open source release. Changes: Minor bugfixes New MagicaVoxel Version is now supported Added link to the Github projekt of V-Optimizer...
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V-Optimizer now open source
November 24, 2023
by
Vailor1
2
#open source, #github
It's been a while since my last devlog. As the title suggests, I have made this tool and its core library VCore available as open source. Why? You might ask yourself, because it was planned all along,...
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Version 0.0.5-Alpha
December 20, 2021
by
Vailor1
Whats better than christmas? Exactly, an update to the voxel optimizer. Since the year is almost over, I'm releasing a small update that contains four new import formats and a bunch of bug fixes. But...
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Version 0.0.4-Alpha
November 21, 2021
by
Vailor1
1
After a while, here is finally a new version of my tool. This version contains a new mesher and a new export format. There's also a new file dialog and I've been able to improve the tool's performance...
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Version 0.0.3-Alpha
August 03, 2021
by
Vailor1
Hey it's been a while. But finally here is the new version of my little tool. This version supports two new voxel formats, adds a new exporter and adds a little command line tool to include the voxel...
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Version 0.0.2-Alpha
May 08, 2021
by
Vailor1
1
#Version 0.0.2-Alpha
Version 0.0.2-Alpha (08.05.2020) - Added glTF exporter (*.gltf, *.glb) - Added voxel slicer for sprite stacking - Bugfix: Changing the mesher doesn't change the output path anymore - Several improveme...
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